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Angelic Aura
Causes your heal and cure gems to be 40% more effective and lowers damage taken by 20%. Also reduces your DD and DoT gem damage by 50% and makes you unable to taunt. Only works with a staff equipped.
Anuran Supplication Aura
Makes you immune to stun and mez effects with a 100% chance of remaining in play when triggered. When paired with any type of toad, it also makes you immune to bleeds and bloodlets in PvP regardless of upkeep. Immune to stun/mez immunity removal gems. Upkeep every 5 seconds.
Aura of Lethargy
Aura (Dex/Cnc) that slows all your enemy's melee and range attacks per second by 15%
Aura of Sloth
Aura (Dex/Cnc) that slows all your enemy's gem draws, melee, and range attacks per second by 15%
Aura of Supreme Stoicism
Provides a 300 cure for self every 5 seconds and makes you immune to stun and daze effects with a 100% chance of remaining in play when they occur. Upkeep every 5 seconds.
Aura of the Seeing
Makes you immune to the next blind with a 90% chance of remaining in play when it occurs.
Aura of the Stoic
Makes you immune to the next stun with a 90% chance of remaining in play when it occurs.
Aura of the Unflappable
Provides an aura that grants your group 15% black magic resistance, makes you immune to stun and blind effects with a 100% chance of remaining in play when triggered, and quadruples the next cooldown of anyone who shatters it.
Broadhead Aura of Purity
Increases ranged damage by 16% and causes the broadhead skill damage to be instant bloodlets, but also causes you a 95% listless and 5% gem fail aura. Upkeep cost every 5 seconds.
Challenge
Forces your enemies to target you and prevents their escape for the next 18.0 seconds.
Coagulate
800 hitpoint heal and a 2000 pending DoT cure on your friendly target but also causes a 80% listless aura reducing HP regen.
Daring
Recastable gem that forces your enemies to target you and prevents their escape for the next 10.0 seconds. Also places a 750 hitpoint fading damage absorber on your friends and a 80% listless aura on you. Unlikely to be drawn if already in play.
Phlebotomize
Target enemy gets a 80% prevent escape aura (Dex/Cnc) for 10 seconds and begins to bleed losing 560 hitpoints over 15 seconds.
Provoke
Recastable gem that forces your enemies to target you and prevents their escape for the next 10.0 seconds.
Quake
Removes all stun immunity gems from play.
Retaunt
Recastable gem that forces your enemy target to target you and prevents their escape for the next 15.0 seconds.
Rockskin Aura
Grants you 20% crit mitigation, but also a 95% listless aura. Upkeep every 5 seconds.
Roots of Vengeance
Target enemy gets a 70% prevent escape aura (Dex/Cnc) for 10 seconds and begins to bleed losing 500 hitpoints over 15 seconds.
Shine
Removes all blind immunity gems from play.
Slow Gem Aura
Aura (Dex/Cnc) that slows the gem draws per second of your enemies by 15%.
Stoneskin Aura
Makes you immune to the next blind with a 99% chance to stay in play, grants you 12.5% damage mitigation, but also causes you a 95% listless aura. Upkeep every 5 seconds.
Stun
Stuns your enemy target for 4 seconds.
Taunt
Forces your enemy target to target you and prevents their escape for the next 30 seconds.